Should be live soon!
- Fixed rare crash when placing water pipe
- Fixed rare pathing crash
- Fixed Mixed Use zones not calculating jobs properly. It was counting objects in the entire building instead of within the business area
- Fixed unit, building, vehicle UIs icon overlapping which caused two icons to be clicked on the edges
- Fixed rotating object GUI item icons being slow
- Removed rock windows from being randomly chosen in output
- Updated demand box. Now it shows supply that is N/A (e.g. missing utility). Also updated colors
- Updated zone/building/room mouse over tooltip (when placing room)
- Text size scaling/adjustment is in progress and almost done