- Fixed the shader used to render placement previews. This should allow the game to run on DX12 without crashing.
- Fixed a few typos in the dialogs.
- Fixed a race condition in the game logic related to the "Permanent" entities:
Could not add a component (of type `Permanent`) to entity 1337 because it doesn't exist in this World
- News and updates
- Tunnet
- Hotfix - v1.0.7