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bug fixes and language improvements

Hello,

I'm excited to announce a new update that addresses some important issues. In this update, we've fixed the resolution settings panel bug, ensuring a smoother gaming experience for all.

Additionally, we've made substantial improvements to the quality of the English text, thanks to the valuable assistance of Hulyen. You'll notice a significant enhancement in the language throughout the game.

We've also tackled the rare "stuck enemy" bug, which occasionally caused Spawner enemies to get stuck beyond walls. Rest assured, if an enemy finds itself in this situation, it will now take matters into its own hands and self-destruct after a period of time. This issue was quite rare, and you can continue your gaming without any disruptions.

Furthermore, I've taken the time to update the store page description and related translations for a more informative and enjoyable gaming experience.

To top it all off, I have an exciting announcement! I'll be starting a gameplay stream in the next few hours, and the game will be officially released in just 8 hours, following the schedule below:

PDT: 13:00
EDT: 16:00
BST: 21:00
GMT +3: 23:00
JST: 5:00
CST: 4:00

Thank you for your continued support, and let's keep digging into the fun of this game!

Build and release context

Recorded Steam release date:

Within one calendar day of this post (UTC). The listed date does not establish an exact launch time.