Developer postOriginal post (opens in a new tab)

Ready for release

Minor Changes:
Added end turn (E) and auto attack (Q) hotkeys
Music rebalancing
Updated some trick icons
Added NNN level music
Updated some enemies conditional movesets
Changed Wafer shield's effect
Changed Radioactive lamp's effect
Changed Funky Fungi's effect
Changed Crabby Mitre'd effect
Updated every bit of text in the game
Added some more Gambit Lad animations
Added some more command protection
Fountain front decorations
Minor Background Update
Add fountain and BF sound effects
Added Gambit lab SFX and VFX
Updated Anvil Strike effect
Other Minor vfx updates
Singularity level music
Singularity death sfx

Fixes:
Fixed gambit upgrade Error
Fixed anvil Animation
Fixed bleed over for manual trick outlines
Fixed seams in map tiles
Fixed chestnut ability message
Fixed advanced tooltips sticking
Fixed toggle show hints becoming out of sync
Fixed transient dice breaking the flee system if selected
Fixed selected dice breaking gambits