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SmallPatch-Ui refinements

I have recently implemented several enhancements to the user interface, including refined elements and the introduction of new pop-ups to provide users with more information on in-game events.

In order to optimize the system's performance and enhance user experience, I made the decision to remove the ability to swap Environments. The previous implementation was too resource-intensive for the available space and led to unexpected lag issues for some users. we are planning to implement a system that will focus on the SoulTakers' Core identity going forward.

As part of these changes, Achievements that previously required specific Environments will either be removed or replaced in a thoughtful manner at a later date. This will ensure that players' accomplishments are still recognized and rewarded appropriately in the game.

I am confident that these improvements will result in a smoother and more engaging gaming experience for our users, while also providing a solid foundation for further advancements in the Near future.