Bricks
Fixed wrong roughness on distant plastic bricks when HWRT is disabled.
Logic Gates
Renamed all gates manipulating strings to have String in their name.
Fixed crashes due to Tween gates attempting to execute on the client side.
Fixed crash updating gates with new wire types in some cases.
Fixed events for entities leaving zones not executing in some cases.
Physics
Updated PhysX to version 5.10, improving performance and stability of heavy simulations.
Fixed broken vehicle physics replication causing them to jitter on clients sometimes.
Fixed vehicles sliding around when idle due to incorrect static friction calculation.
Fixed inconsistent mass and inertia for vehicles created from welded grids.
Fixed new wheel joints applying tire forces at the suspension height rather than the road surface.
Fixed physics wheel joints with steering enabled wobbling excessively loosely.
Fixed bad replication of objects held in air never coming to rest.
Game Modes
Can now configure impact damage velocity and scrape damage velocity limits separately.
UI
Replaced Hyper Search sorting algorithm with a new one that compares the position and length of every matched range.
Projectile thumbnails are now rendered with particle effects and bloom, and at a consistent size.
Fixed context menu on map element in details panel not working.
Fixed worlds not saving the description given in the UI.
Fixed status text using wrong font without unicode support.
Tools
Fixed crash when trying to put away manipulator after death.
Fixed another crash while trying to use the placer.
Audio
Audio component playback is now synchronized for all players in a server.
Muting a user's voice is now persistent across servers.
Fixed all sound playing from the right side if the camera isn't turned after spawning.
Rendering
Updated FSR to version 4.1.1, allowing usage of the ML upscaler on Radeon 7000 series GPUs.
Networking
Fixed server crash when client attempts to scroll a rapidly changing array in the applicator.
Fixed rare assert in brick replication update list.
Fixed characters and bots falling under the world on clients before the bricks load in.
Engine
Now compiling with Clang 23.
Updated sqlite to version 3.53.4.
Fixed rare crash due to misaligned memory allocation.