Developer postOriginal post (opens in a new tab)

Changelog CL15648 (EA3.1 Hotfix)

Logic Gates

  • Fixed several crashes due to wire gates incorrectly executing on the client side.

Components

  • Fixed manually disabled pickup showing enabled on world load.

  • Fixed crash while deleting a zone.

  • Fixed crash updating text decal while the loading screen is up.

UI

  • Improved ranking of results in Hyper Search when some of the results are found by aliases.

  • Fixed crash when a wire controlled dialog is opened while the loading screen is up.

  • Fixed crash if the resolution is changed while catalog thumbnails generate.

Game Modes

  • Fixed builder mode bypassing trust checks in some situations.

Rendering

  • Fixed several race conditions in the engine causing spurious GPU crashes when ray tracing is enabled.

  • Enabled more detailed reports for future GPU crash reports.

Networking

  • Fixed crash when a client connects before the server has finished loading the world.