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Changelog CL15565 (EA3.1 Hotfix)

Vehicles

  • Fixed aircraft wheels not braking.

  • Fixed thrusters not using root velocity for air braking.

Logic Gates

  • Added Get Inputs gate.

  • Input Splitter can now receive right click while holding weapons that do not consume right click.

  • Fixed input splitter not working when wiring persistent player to it.

  • Fixed being able to create multiple custom events with the same name but different types by connecting an entity reference.

  • Fixed crash when WHole Grid Interaction gate is loaded into a microchip attached to the global grid.

  • Fixed crash when Prefab Spawners spawn prefabs containing Custom Event gates.

  • Fixed crash when Send Custom Event is passed a new entity reference containing a receiver.

  • Fixed Get Entity Tag output not reset to default when used with an invalid entity reference.

Game Modes

  • Teleport permissions can now be overridden.

  • Fixed manually disabled pickups becoming enabled on round start.

Player

  • Fixed being unable to flail arms in a seat that does not disable interaction.

Tools

  • Fixed not saving grid properties when brick selection is expanded to cover a whole grid.

  • Fixed incorrect undo/redo state when editing color properties in the applicator.

  • Fixed crash in placer mouse mode init.

UI

  • Fixed player list not showing server name.

  • Fixed server owners being unable to copy their server invite code.

  • Fixed a popup saying 0 bricks were saved when saving the world to the server as a client.

  • Fixed chat moving when someone begins to type.

  • Fixed being unable to delete downloaded gallery bundles.

Audio

  • Will now use Windows Audio Processing to try and work around stricter validation on new Realtek drivers.

  • Fixed wind sound sticking sometimes.

Rendering

  • Fixed data race while refreshing brick clusters in Lumen Scene, likely causing most of the current GPU and renderer crashes.

  • Fixed log spam about empty brick mesh sections.

  • Fixed projectile tracers never rendering if spawned far away.

Engine

  • Update the engine to 5.8.2, fixing several possible crashes.

  • Fixed possibility to corrupt game settings ini by saving server name with special symbols.