Vehicles
Fixed wheel joint not updating correctly when joint distance is changed.
Fixed in-world hints displaying in the tutorial.
Fixed manual steer and pitch for planes.
Logic Gates
Fixed setting to include builder mode players in fill array gates not applying properly.
Fixed Send Custom Event not propagating types manually configured on the gate.
Fixed Send Custom Event not linking correctly when connected to a target grid.
Game Modes
Fixed softlock when initial player is switched to spectator before the loading screen hides.
UI
Fixed blank line above chat.
Worlds
Fixed crash loading invalid world file with timestamps out of order.
Fixed crash scrolling prefab view during engine garbage collection.
Rendering
Can now switch between DLSS and FSR frame generation providers at runtime.
Can now toggle simple shading lights at runtime, also fixed it not working.
Fixed the FSR frame generation doubling up frames properly this time.
Fixed foreground text artifacting heavily when using frame generation.
Fixed opening the avatar editor corrupting the cloud rendering in the main view.
Fixed colored glass text in simple shading mode dropping the color.
Networking
Reduced rigid joint replication spam when used in idle vehicles.