Update content
- Optimization: Add Mod loading progress prompt in the status bar.
- Optimization: Add mouse hover prompts to some UI (for example, the toolbar above editing mode will prompt corresponding shortcut keys, and the status bar icon below will prompt corresponding names).
- Optimization: Improve built-in help documentation.
- Optimization: [PC Mode] When grabbing an object and holding down X, scrolling the mouse wheel can rotate the object around the Z-axis.
- Optimization: [Editing Mode] When adding a new decoration, the attribute window will synchronously display basic information such as the position of the decoration.
- Optimization: [Editing Mode] Supports clicking the arrows on both sides to collapse the hierarchy and attribute windows.
- Optimization: [Editing Mode] Add a hierarchical window for easy viewing or multiple selection of various objects in the scene in the form of a list (objects that accidentally fall out of the scene no longer need to keep falling down!):
- Fix: UV scaling error in built-in model Pegboard.
- Fix: Scaling rigidbody objects that use the Joint component (such as chairs) will deform.
Development log: Due to the runtime performance optimization of Unity, it is currently not possible to achieve the function of model vertex alignment. There is still a lot of room for improvement in the editor, and I hope it won't become too cumbersome in the future.