IHAS v1.3.1 is now live, and it includes the following:
- Updated level layout
- Removed distortion from the force field
- Balancing improvements
- Improved level navigation
- Moved the button in the hotel table below the tablet in the hall
- Made doors in the office easier to see
- Improved tutorial that player can use a knife to press buttons
- Fixed that keypad doors are difficult to find in the office
- Give players more time to hop onto platforms
- Added SFX to barricade
- Tweaked a locker to give more resources
- Changed the collision of the floor in the puzzle rooms close to the barrier in the servers
- Added that you can increase volume of the voices
- Made hidden room more visible in hotel
- Decreased difficulty for lasers in hotel
- Made that you can’t go through the lasers and survive inside ruins
- Made that blocked door will not play locked sfx
- Moved mod tutorial in the office lower
- Moved jump pad in the storage little bit back
- Made it so the vent on the second floor in the underwater station doesn't get stuck
- Made it so the shotgun + cube puzzle can’t be broken in the bunker
- Removed unused doors in the reactor
- Added a tutorial for destroying mines
- Fixed some message localization issues
- Added landmarks to the levels
- Fixed that sometimes doors can close in front of the player
- Improved grenade tutorial
- Improved player message reading
- Added rewards for exploration in the hotel
- Fixed proximity on portal triggers
- Added healing station to the other side in the underwater station
- Fixed that Phoenix key visible after installing in the last level
- Level Editor v1.0
Demo v1.1
- Includes improvements from the main game
- Enhanced tutorial
- Added a cutscene level