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PFS Update 13

Update 13

- By default you now spawn in a ship and shoot over to the island, but you can turn this off in the game rules.

- Changed a few textures on the maps

- Ammo crates now use the same in world interact button UI as the cannons

- Instead of an invisible wall there is an out of bounds zone except for on boats

- Slight change to respawn menu UI

- Added a Killfeed

- Fixed the 'New Pirate' Achievement

- All cannons now have a far larger degree of turning

- On christmas maps there is a chance that the evil pfs christmas bloke will spawn mid match

in the 'steam > pfs > properties > betas' tab there is a branch to the previous version if this one ends up being too buggy but let me know if you see any.

also I was gonna add a brightness setting because some of the themed maps are quite dark but there were a few problems with it and I wanted to get the update out so I can focus on other stuff. merry pfsmas!

Build and release context

Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.

  • Build 19456549 · update12 branch

    Steam updated · First observed