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v0.8.4.0 - Tier Set Update

This update contains the Tier Sets, balance changes, and improvements.

New Features

  • Added tier sets.
  • Added tier tokens which drop from enemies that can convert any equipment item into a tier piece.
  • Enemies now have a 2% chance to drop a merge token.
  • Added a hit particle effect that comes from enemies when they melee swing at the player.
  • Artifact chests now always drop artifact items.
  • Onslaught keys will no longer degrade in value when not completing the Onslaught within the time limit.
  • Added a new offhand weapon: Preserved Head.

Quality of Life Features

  • Added a confirmation when attempting to leave a campaign or onslaught that is not yet completed.
  • The chat can now handle in text formatting.
  • Improved the blood particle effect.
  • Added a flame effect whenever the Wizard class is under the effects of Cremation.
  • Added a popup notification whenever you level up or an onslaught/campaign is completed.
  • Improved the Cardinal's dialogue system.
  • Improved the text action buttons for items in the inventory.

Balance Changes

  • Increased the damage of the Cleric's ability: Holy Malice, Atonement, Crusade, Redemption, and Genesis.
  • Reduced the maximum channel time and cooldown of the Cleric's ability: Redemption by 2 seconds.
  • The Wizard's skill: Kindling now only reduces the cooldown of Cremation when it is not active.
  • Increased the damage of the Wizard's ability: Blast Furnace.
  • The Wizard's skill: Conflagration now causes Meteor Strike and Meteor shower to extend the current duration of Cremation by 0.30 seconds (was 1 second).
  • Increased the damage of minions summoned by the Necromancer's ability: Raise Dead.
  • Reduced the damage of minions summoned by the Necromancer's abilty: Army of the Dead.
  • Reduced the damage of the Necromancer's ability: Hemorrhaging Assault.
  • The Necromancer's ability: Soul Rupture now grants a soul when used on a target below 35% of their maximum health.
  • Increased the base cooldown of the Necromancer's ability: Raise Dead by 3 seconds.
  • Increased the damage of the Champion's ability: Colossal Smash.
  • Reduced the damage of the Champion's ability: King's Despair.
  • Reduced the bleed damage of the Champion's ability: King's Despair.
  • Reduced the duration of Rallying Cry extended through the Champion's skill: The King's Rally to 0.25/0.30/0.35/0.40/0.45 seconds (was 0.25/0.50/0.75/1/1.25 seconds).
  • The Champion's skill: The King's Rally now no longer causes Rallying Cry to grant 25% bonus damage.
  • The Champion's skill: Masterful King's Despair now only reduces the cooldown of Rallying Cry when it is not active.
  • Completing objectives on a max level character will no longer yield experience.
  • Necromancers are now able to use wands.

Fixes

  • Fixed an issue where the Wizard's skill: Conflagration was not causing Meteor Strike and Meteor Shower to properly extend the current duration of Cremation.
  • Fixed an issue where the indestructible item modifier caused the game to crash.
  • Fixed an issue where shields were dropping for classes that could not use heavy armor from the campaign chest and causing the game to crash.
  • Fixed an issue where having no gear would cause your scathing, perseverance, and resilience chances to be NaN.
  • Fixed an issue where the Champion's ability: Furious Slash was not properly reducing the cooldown of Colossal Smash.
  • Fixed an issue where hovering over a enemy buff as the enemy died would cause the game to cash.