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ALPHA [0.011] - Stationary structures & QoL

With this update I'm trying something new. let me know in the discord if you like it or not!
(the discord is where all feedback and discussions happens)

  • FIXES

    • Fixed a bug with the capacitator

  • BALANCING

    • All structures now pin to the ground and become stationary while not dragged
    • updated the firework module to actually do AoE lol
    • turrets now have specific ranges

  • QoL

    • Some new particle effects
    • wasd for camera movement
    • q/e to rotate held stuff
    • cables move more reliably

and probably more stuff too, I just forgot lmao

Thanks for sticking around, and remember that this game is far from finished and I'm only one person, so please bear with me as I try and handle all the crashes.
This version also added more info to the stacktracing so hopefully I'll be able to pin down the crashes easier