With this update I'm trying something new. let me know in the discord if you like it or not!
(the discord is where all feedback and discussions happens)
FIXES
- Fixed a bug with the capacitator
BALANCING
- All structures now pin to the ground and become stationary while not dragged
- updated the firework module to actually do AoE lol
- turrets now have specific ranges
QoL
- Some new particle effects
- wasd for camera movement
- q/e to rotate held stuff
- cables move more reliably
and probably more stuff too, I just forgot lmao
Thanks for sticking around, and remember that this game is far from finished and I'm only one person, so please bear with me as I try and handle all the crashes.
This version also added more info to the stacktracing so hopefully I'll be able to pin down the crashes easier
