Hello, Demon Hunters!
It’s been a while since I’ve shared updates about the game’s development. I usually post more on Discord about what we’re working on, but for those who aren’t in the server: the game is still in development—and it’s getting better and better!
We’re preparing a MASSIVE update for next year. Bigger than anything we’ve ever done before. It will feature more enemies, elite enemies, boss fights, new environments, NPCs, a new damage system with elemental synergies, a revamped upgrade system, a skill tree, passive abilities for characters, and much more.
Here’s a sneak peek at what we’re working on:
New Enemies
There will be new enemies with unique behaviors. We're also reworking the enemies already in the game.
Necromancer

Skelleton Archer

Bomber

New Bosses
We don’t have much to show just yet, but here’s a sneak peek:


New Levels


New User Interface


There’s sooo much more to come, but one thing at a time! Next year, we’ll be launching version 1.0. If you have any questions, feel free to message me here or join our Discord server!
Happy Holidays!
