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0.8.2

LEVELS
- Levels in Act II and Act III reward up to 30% more Fragments, allowing more Towers to be built and Essences to be assigned. Wave difficulty has been increased to compensate
- Levels "Shattered Plateau" and "Valley of Giants" have been redesigned

ESSENCES
- Fire Rune: Damage reduced from 10 -> 8, Mana cost increased from 4 -> 5
- Blizzard: Max damage increased from 3 -> 4 damage per second
- Evoke: Mana reduction time increased from 12 -> 15 seconds
- Annihilate: Damage increased from 400% -> 500% of health sacrificed

RUNES
- Windstorm: Increased stack duration from 15 -> 20 seconds

SHARDS
- Shard costs adjusted from 50/125/250/425 to 40/110/230/460

ENEMIES
- Frozen Sentinel: Glacial Shield: Amount absorbed reduced by 25%. Cooldown increased from 34 -> 40 seconds