Updated defense sounds to better handle simultaneous defense sounds
New swipe attack animations
Semi-transparent avatar for Guldaeva's remote presence
Slimmer asset size
Misc animation touch-ups for Kalresh
Updated Necropolis and Forest background art and pin placement
Sounds for imps and campfire UI
Bugfixes
Fixed a display bug wherein performing a magic smash with familiar/tremor spell would erroneously draw a blue arrow indicating hero motion toward the target
Enemy melee slash vfx
Fixed edge case bugs when both hero and decoy are in melee reach