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Patch Notes 0.5.2

This update enables custom game mode sharing, adds visual hit timing feedback, and addresses some video settings bugs.

Custom Game Modes

  • Custom game modes can now be imported and exported.
  • Added new Target Deactivation Response: Hide Target
    • Hides the target upon deactivation.
    • Useful for game modes that spawn all targets upfront.
    • Still shows all spawned targets during countdown, but hides them once the game mode starts.
    • Example use: Hiding inactive targets during Beat-Grid.


User Interface

  • Added a hit timing overlay to the player HUD. It's enabled by default but can be turned off in the game settings menu.

Video Settings

  • Fixed an issue where DLSS settings were not properly initializing for graphics cards not supported by DLSS.
  • Fixed an issue where DLSS Super Resolution Auto Mode was not correctly finding the optimal DLSS settings.
  • Improved DLSS Setting functionality.

I will continue to provide Steam Event updates for any changes I make to the game, as well as publishing the changes on the BeatShot website.