It's been almost six months since the last progress update on this game, with three of those months being lost to the busyness of life. Still, I have made significant progress towards finishing the game and I intend on getting er' done in the coming months ahead!
Last I spoke, I mentioned how act 4 had barely been worked on and still needed plenty of time in the oven. Now, it's safe to say we're finally nearing the end of Act 4's development! Only a few levels still need to be worked on which shouldn't take much time, with a majority of the work that's ahead of me being cutscene related. I end up spending a lot of time on cutscenes and it really cuts into my time (no pun intended), which is why act 4 has been taking as long as it has to complete. ;w;
Some gameplay footage of stuff I had been working on last week:
What Comes Next?
I'm gonna try to finish the last portion of this game sometime in Spring and aim to release it as soon as I'm happy with the final product. While I may complete the game in the coming months, I may keep going back and polishing older areas of the game to flesh out it's story and gameplay, so I don't want to give a concrete release until I'm confident in the final product. Excited but kind of terrified about finishing and releasing Vex Clock this year, haha
Thank you all for reading and I hope you'll continue to look forward to seeing this game come into fruition. (^w^)