A small patch fixing some bugs that were reported recently. Will likely have another patch out tomorrow to address some other bugs and general changes I haven't been able to tackle on yet!
Fixed: An exploit in Act 2's Flooded Metropolis level that allowed you to jump up on areas you shouldn't
Fixed: A bug where the player could walk past the exit trigger in Siren City's Dark Backstreets level
Fixed: A bug where Keith's outfit would switch to the next act's outfit when you are currently wearing a costume
Fixed: A bug where the destructible crates hiding one of the computer chips were clipping into eachother in Act 1's Trainyard checkpoint area
Fixed: A bug where Rosa's Gothic Rose outfit had glowing green skin in the introduction cutscene
Fixed: An issue with projectiles not firing from the center of the screen where the crosshair is located
Nerfed: The miniboss's health from 15 to 12 HP and speed from 1,100 to 900 in Act 3 level 2's wave battle segment