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Update 12/1/2023

Player controlled walkers will now auto-approach marked targets
Increased sniper fire repeat rate and live count
Added particle effect to silos
Newly build trucks now come carrying a power cell
Turrets now prioritize targets locked by the player
Flyers will now always dash when selected as unit type
Improved auto-build unit composition (outputs more balanced unit selection)
Fixed AI not building units when player is nearby AI base
Fixed base destruction VFX not spawning when still receiving damage
Increased time delay before guns overheat