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April 28th 2025 - Class Unique Ability Update and Inconsistent Impact Fix

Changes:

  • Classes all have 4 unique abilities they gain/empower as they level.
  • These abilities use Energy, which will regenerate slowly, and drop from enemies.
  • Equipment is now all cycled using one key to make class abilities easily accessable.
  • Added vote to skip wave timer button in the ESC menu when a timer is active.

Abilities are WIP but are mostly stable.

Fixes:

  • Actually FIXED Enemies not always being hit by bullets and stuff.
  • Skirmishers being hard to headshot past their shield.
  • Escape pod sometimes not spawning at mission end.

(Possibly Fixed)

  • HUD Elements from other mission types remaining after mission vote.