General:
- Fixed some grammatical errors
- Resolved some UI overlapping issues
- Removed some visual distractions caused by temporary powers
- Resolved an issue where certain bosses could softlock if the player died during the fight, but was revived by a power or talent
- Improved the translation for all languages, especially making power descriptions more accurate
Equipment & Powers:
- Funguile Sailor Top makes fewer Explosive Funguile mines while keeping the same overall damage output
- Funguile Sailor Slacks makes fewer Healing Pickups while keeping the same overall healing output
- The Quetzi Waist Guard will no longer upgrade the curses applied by Nimble's Challenges
Greatsword:
- Meter III Greatsword mastery now requires at least one heavy attack to increase progress
- Reduced the amount of hits required for the Whirling Necktwister mastery from 4 to 3 hits
- Fixed a problem where the buff granted by Critical Draw could be lost prematurely when using equipment or powers that do additional attacks
- Added colour change to Critical Draw Skill bonus value on Shellwalker's Eggsabre when it is capped
