Released
Mar 3, 2026
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Rotwood Patch Notes [739860]

    Fixes: Increased the amount of time before an attempt to connect will timeout, which should resolve connection issues on less stable internet connections Resolved several crashes that have been reported Fixed a handful of typos

  2. Developer post

    Rotwood Patch Notes [738873]

    Fixes: Fixed an issue with The Tenderizer where the particle effects and sounds from the 'Unstable Equilibrium' skill would not stop when the weapon was unequipped Fixed an issue where when you got a mirage blueprint, the hunt summary screen would sometimes show the incorrect ite

  3. Developer post

    Rotwood Patch Notes [738259]

    Changes: Made Power order in 'remove power' menu match other power lists Fixes: Fixed an issue where the player's helmet could disappear during certain Striker attacks Improved the stability of phase transitions in the Imbued Enigmox fight Fixed a crash when using the 'Tether Bal

  4. Developer post

    Rotwood Patch Notes [737471]

    Changes: Surging Circuit now applies charge every 4/2 seconds and deals 20/40 damage per hit Fixes: Creeping Frost will no longer damage yourself when you are Cold Herd Growth, Destruction Therapy and Sheepdog now properly apply their effects to player minions Shocking Reflex wil

  5. Developer post

    The Powers-A-Plenty Update is now Available! & Klei Fest 2026

    Hello hunters! Today we’re launching the Powers-A-Plenty Update! This update aims to add variety to hunts by expanding the pool of powers and putting more of an emphasis on powers that change how you interact with the world instead of simply boosting the power of your hunter. Pow

  6. Developer post

    Rotwood Patch Notes [719485]

    Fixes: Fixed a number of crashes related to players disconnecting mid-action. The power "Stop Loss" no longer ticks down during special encounter rooms. The "Add Multiple" modifier for the seed grinding screen will now work properly when playing with a controller. Fixed a bug tha

  7. Developer post

    Rotwood Patch Notes [718189]

    Fixes: Fixed a bug causing the mastery to defeat the final boss to not complete for some players Updated translations to fix several typos and other errors that players have reported Fixed several issues related to players leaving at unusual times Fixed some strangeness with the

  8. Developer post

    Rotwood Patch Notes [717742]

    Fixes: Fixed a crash that would happen if you disconnected from an online game at the same time your controller disconnected. Fixed a crash when the game failed to retrieve the message of the day.

  9. Developer post

    Rotwood Patch Notes [717513]

    Fixes & Changes: Fixed an issue that would prevent you from interacting with anything for several seconds if you opened and closed the cooking menu rapidly. The Swarm weapons will now properly play the skill queued sound. The Ballmerang's passive effect of always returning to

  10. Developer post

    Rotwood Patch Notes [717179]

    Fixes The final location no longer incorrectly says you can get weapons & armour there if you are playing with a gamepad You can no longer charge a proto-weapon by killing Imbued Rook's Crow Fixed a few scenarios that could cause the camera to get stuck The Apex Predator powe

  11. Developer post

    Rotwood Patch Notes [716224]

    Fixes & Changes All players will now see the intro cinematic when playing an online game, provided all players join in the first room of the hunt. Killing a Super Frenzy version of a boss will now award credit for the "Kill Boss" steam achievements. The afterimages left when

  12. Developer post

    Rotwood Patch Notes [715908]

    Fixes & Changes: Fixed an issue where the music in Grimhollow's fight could turn off if the fight progressed too fast. Lowered the volume of the Wollusk's Acid Vomit during Swarm's Super Frenzy fight. Newly added villager friendship rewards are now given out retroactively to

  13. Developer post

    Rotwood Patch Notes [715646]

    Fixes: Fixed a crash that could happen when switching input types. Fixed a crash triggered by rapidly joining and leaving online games. Fixed a crash in Grimhollow's lunge attack. Fixed a crash that could happen when equipping one of the new Rook imbued weapons. Fixed some visual

  14. Developer post

    Rotwood Surprise Shadow Drop!

    Hello everybody! Welcome to the release of Rotwood on Steam! We’ve been quietly working on this massive release as part of a special unannounced shadow drop release on Steam and Nintendo Switch 2! We launched in Early Access with the plan to release the game at the end of 2025; h

  15. Developer post

    Rotwood Patch Notes [689247]

    Bugs & Crashes Fixed a crash that happened when the Anomaly Progress UI was updating as the room changed. Fixed a crash that happened at times when attempting to remove a local player. Fixed an issue where an invalid keyboard input could be added when playing on a steam deck.

  16. Developer post

    Rotwood Patch Notes [688854]

    Bugs & Crashes: Fixed a crash that could happen when loading into certain hunts. Fixed a crash caused by an entity's GUID becoming invalid. Fixed a bug where you could become stuck on the Gem Screen while using a controller. Fixed a crash caused by a room change timeout happe

  17. Developer post

    Rotwood Patch Notes [687610]

    Bugs & Crashes: Fixed a crash that could happen in the Hunt after you harvested a Teffressence Container Gem in your town. Fixed a crash when trying to uncover a shiny bush. Fixed a soft-lock with the Ghost anomaly when clearing a combat room. Fixed a crash caused by upgradin

  18. Developer post

    Rotwood Patch Notes [686987]

    Bugs & Crashes Fixed a crash when trying to load a save file that contains invalid equipment Fixed a crash when Snortoise Armour tried to damage a vending machine Fixed a crash when entering Brambleside Footpath with over 75% Runspeed Bonus

  19. Developer post

    Rotwood Patch Notes [686933]

    Bugs & Crashes: Fixed a bug that caused Teffra Anomaly progress to not show up at times Fixed a bug that caused Ambush Predator to not count towards the critical chance modifier total for Hunter's Path Fixed a bug where the Deus Ex power would activate while donating health a

  20. Developer post

    Rotwood Patch Notes [686726]

    Bugs & Crashes Fixed an issue where the game would consider one controller to be two different controllers, making it impossible to progress past the main menu. Fixed a crash that could happen when viewing certain loadouts. Fixed a crash that could happen when joining another