This update adds the following...
Central Libya has now been expanded to the North. I've repositioned all the northern sectors to fill in the new space and added an airbase to the northern most sector ːsteamhappyː
Updated the flight model with some better code. Overall this shouldn't make too much difference as I've tuned all the helicopters to be fairly close to where they were before. However, they should now feel more responsive to cyclic input.
Apache, Chinook, Comanche and Cheyenne helicopters now have steerable tail wheels to help them taxi better.
Reworked the rotor disc lift/efficiency system so that maximum lift is now achieved at a lower forward speed. This is roughly 60kts and will allow you to perform a rolling take off more easily.
Renamed the Hellfire missiles to their correct real-world designation. "L" is now Radar and "R" is now Laser ːsteamdeadpanː
Updated the A.I. pilot code so that they can read the terrain in front of them allowing them to react faster to changes in terrain level when moving quickly. They still struggle to handle tall mountains but I am working on fixing that too.
Added some new "cinematic" music tracks.
Added a "no fly zone" marker around the Central Libya map.
