This update adds the following...
Reduced the amount of puddles the rain creates. This makes things look a bit more realistic and less like a swamp.
The reduction in puddles means tessellation is now working correctly again ːsteamhappyː
Minor adjustments to rain particles to make them a little more visible. Visibility of the rain particles is also effected by upscaling technologies (DLSS or FSR) which tends to remove them during the upscaling process.
To counter this I will be exposing some options to adjust the particle sizes to so that you can tweak them to your current setup.
