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Demo Update 1

Patchnotes:

  • Implemented a short beginner sequence.
  • Updated and added more tooltips to various game systems.
  • Increased the font size of some tooltips and UI text.
  • Reduced the base health points of the Soul Slayer Aero.
  • Increased movement speed and health points of a few enemies.
  • Changed some experience values of various enemies.
  • Increased the difficulty level of the Soul Lord Dezifer.
  • Increased the health points depending on your survival time of the enemy you need to defeat to stop an active Soul King's Supremacy Event.
  • Changes to the probability of getting an implant with two positive effects.
  • If the player looses there is now a 50% chance that no equipped implant gets destroyed. Before this change you had always lost one implant.
  • Slightly increased the soul energy cost of the Unstable Boost.
  • The weapon switch hotkey and slayer ability hotkey are now visible in the game HUD.
  • Fixed an issue that caused the player health bar showing longer than intended.
  • Fixed an issue where enemies could spawn farther away than intended.
  • Fixed an issue which caused the level up animation and sound effect to play multiple times after reaching level 48.
  • Fixed an issue which could freeze the game client for a split second in the beginning of an adventure.
  • Some minor fixes and changes.
  • Some more UI improvements.
  • Some performance improvements.

Thanks for reading & take care!
- Niifares

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