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Lilium 0.9 BETA 11 Update

  • Change: Rewritten Melee Damage System
  • Change: Lowered Player speed, improved performance
  • Change: EvilDungeon's locked room light color to match it's key color
  • Fix: Two-Handed Weapons can kill everyone at once!
  • Fix: Dezso sometimes shoots the Player
  • Fix: Pirate Cutlass can't do damage from close
  • Fix: Temporary Attribute Increases remain after Death
  • Fix: EvilDungeon windows have flipped collision
  • Fix: CrystalMines can be opened without the key
  • Fix: Objectives are tickable by the Player
  • Fix: Killing some quest givers with a poisoned weapon will trigger saving forever
  • Fix: Enemies are not reacting to first hits