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Lilium 0.9 BETA 11 Update
- Change: Rewritten Melee Damage System
- Change: Lowered Player speed, improved performance
- Change: EvilDungeon's locked room light color to match it's key color
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- Fix: Two-Handed Weapons can kill everyone at once!
- Fix: Dezso sometimes shoots the Player
- Fix: Pirate Cutlass can't do damage from close
- Fix: Temporary Attribute Increases remain after Death
- Fix: EvilDungeon windows have flipped collision
- Fix: CrystalMines can be opened without the key
- Fix: Objectives are tickable by the Player
- Fix: Killing some quest givers with a poisoned weapon will trigger saving forever
- Fix: Enemies are not reacting to first hits