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Update 0.3.5.8

This update contains revisions and bugfixing.
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Additions and Changes
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*Added: FPS timer displayed during gameloop.
*Bugfix: revised frame timer start and 16ms wait.
*Revision: Activated Per Frame timer sync. 60FPS
*Revision: Texture data now loads after starting new game or continue.
*Revision: Shader fix for Terrain lighting re-enabled after troubleshooting.
*Revision: Shader Error log is now active. Shader compile errors should display.

*Known Issue: Terrain rendering errors on Nvidia GPU's are being examined.
*Known Issue: RenderGoblinGames Logo blinks during startup.
*Known Issue: Baked blob shadows on terrain remain after resources are harvested