Iterating forward as always. Here is yet another small update for the experimental branch:
- Fixes multiple issues in immersive ladder climbing:
- Fixes being able to climb into the floor and through ceilings
- Fixes not being able to move orthogonal to the ladder (move closer or farther from the ladder while climbing)
- Fixes combined ladder climbing
- Fixes NPCs turn speed being fps dependent (slower on higher fps and vice versa)
- Adds versioning to the actions manifest (should fix issues when upgrading to the new input scheme)
