Hey everyone!
Following your valuable feedback, I have been busy fixing issues, and improving inputs. This update should address most concerns raised in the last weeks:
- Improved ladder climbing:
- Direction of legacy ladder climbing is now relative to the ladder, not controller/HMD
- Added separate sideways speed for legacy ladder climbing
- Immersive ladder climbing now extends 72 units (player height) above ladders to allow climbing on top of ledges
- New default mode combines both modes
- Improved NPC interaction:
- Grabbing NPC shoulder acts as "follow/unfollow" command
- Improved inputs:
- Added flashlight input: Grab head to toggle flashlight
- Fixed firing of stationary guns in immersive mode
- Fixed longjump on double jump not working
- Fixed longjump direction and speed
- Fixed weapon firing if trigger on offhand controller is pressed
- Fixed smooth turn direction being inverted
- Added crouch toggle mode
- Fixed yet another rare crash during levelchange
- Fixed player spawning in void under floating island before Nihilanth
- Fixed VR menu resetting settings
- Fixed Blast Pit Fan fixes not working
- Fixed custom actions not being in new bindings
Please note that this is still experimental, and there might be issues and bugs I didn't catch during development. As always I rely on your feedback. Thanks to all of you who are providing it!
