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v0.8 Update

Changes

- Changed how the stage was created.
- The stage is now created linearly.
- The number of zones created has increased.
- Fixed the timing of the appearance of the intermediate boss and stage boss.

- Zone structure changed.
- The area can be moved unidirectionally through the portal as it changes to a linear stage.
- Enemy generation logic has been changed.

- Changed the way objects are created.
- The object is now created probabilistic in the store area.
- As before, objects are created in the normal zone.
- A run combiner is now created in the store area.

- Zone map UI has been removed due to changes in stage creation methods.

- Changed the gold acquisition method.
- You now get a certain amount of gold for each enemy action.

- The amount of gold that can be obtained in hidden spaces in the zone has been reduced.

Bug fix

- Fixed a bug where the stage clear time was not output normally.
- Fixed a bug where the remaining recovery required figures for the relic "Cardukeus" were not normally displayed.
- Fixed a bug where the imprint runes in the store area were not working properly.
- Fixed a bug where the rune dismantler didn't work properly.
- Fixed a bug where the effect of imprinted runes disappeared when combining runes.
- Fixed a bug where the appearance of a specific damage box was not visible.
- Fixed a bug where the item that was not acquired did not disappear.