Patch content
I corrected the crash that occurred when the stage was cleared.
Some difficulty levels have been adjusted.
Some bugs have been fixed.
The remaining problem
Character growth curve excessively steep.
Excessive high hurdles on the first stage.
The growth value provided by one run is over-set.
No rune usage in the late.
Too much value on HP
Need to adjust the probability and cost of objects that provide random rewards.
The risk of using complex magic is too high.
Things to be added
Complete the story
Challenge assignment
Hard Mode
Additional Objects