After our participation in the summer 2022 Steam Next Fest events, we decided to pull back from a 2022 launch and focus on the feedback we'd received from those who played the Paladin's Passage demo and from a number of other developers, publishers and marketing companies who reached out both during the event and in the weeks that followed. In the 8 months that followed, we have made significant progress in some key areas
- Levels are much brighter and more dynamic, providing a better experience for players
- Steam Workshop integration is ready to go with a brand new, fully 3D level editor
- Support for Steam Deck is complete for both native and streamed gameplay
- Artwork, animations, effects and gameplay have all be re-worked
In addition, we're bringing on an experienced level designer (Ray) to the team to help create some new ideas for both the puzzle and platform game aspects. He has his work cut out for him: the game ships with over 100 levels!
Our goal is to finish everything up for a late-summer 2023 launch, so we're only weeks away! Stay tuned for more details...