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The NPC Update (Beta 0.3.0)

It's been a while since a full update log, so this will serve as the summary for all of the changes since 0.2.12 dropped. There was a lot, so bear with me! For clarity, I'll put all of the 0.3.0 updates at the top of each list.

Major Features:
- NPCs: That's right, I finally made a dialogue system! For now, there's only one and a half NPCs that have dialogue trees, sweet lore and a quest so far. Future updates will obviously add more NPCs and quests to go along with them.
- Updated Factory: I've updated the look and Loot of the Factory. The boss fight has also been tuned to be harder and you now receive a special blueprint from defeating the boss! I won't spoil it here though!

- Added in 3 new enemy types, the Ice Stalker, Stilt Walker and Bulb Lizard.
- Updated to UE5. (This seems like it wouldn't have taken too much time, but trust me... it did).
- Added a new HUB type, the Supply HUB. This one shoots lasers and is cool.
- Added in Oil and Refined Oil item types.
- Added many refinery and smelting recipes for the new items types.

Minor Features:
- Money transfers now have an animation that I really enjoy.
- Enemy Spider Healer Bots now actually heal! They heal their nearest ally and are now more of a priority target.
- Added boss fight music to the boss fight.
- Corrupt miners now have an AOE attack when using their pickaxe to attack.
- Added 3 unique Loot containers for industrial areas that have different loot tables.
- Added new sounds for having low integrity, low health, death, and repair.

- Added various UI for events (countdown, updated wave display, etc.) to make them more clear.
- Added a bunch of doodads around the industrial locations to add more variety.
- Worked on making Quests more reliable, but there's still some work to be done.

Bug Fixes:
- Fixed a major bug that caused pryable doors and unique blueprints/enemies to respawn occasionally.
- Fixed some sounds for repairing and low integrity.

- Fixed the music player to not repeat songs too quickly.
- Fixed a major bug causing the player to be unable to create or play saves.
- Fixed a couple bugs relating to event-spawned enemies not behaving properly.