Turns out skipping 4 updates to a game engine causes some unforeseen issues! After a week of working off and on in my spare time (which continues to be an issue), I found and fixed some minor and major bugs. Lots of the UI was messed up, so I did a first pass at fixing some of that. I also noticed that the entire music player was broken, so I had to patch that. Along other minor bug fixes, I also added an Overcharged version of the Bulb lizard and have been tweaking the difficulty of Supercharged variants of enemies, so the game should be a litttleee bit harder.
Thanks for any of you who continue to support this game. I know we don't have the biggest player base, but even if there's just one or two people who enjoy what I make, I'm satisfied!