Every game is now recorded (locally) as you play it!
Open Reports > Replay at any time and watch your conquest unfold turn by turn: castles change color as they change hands, markers show where things happened, and every event is listed beside the map.
Additional updates:
* Replays:
** The map starts unexplored and is revealed as you explore it
** A territory tint shows who holds what
** End-of-game replays show every player's events
** Games saved in version 2.1.2 still load, and are recorded from the turn you first load them in 2.2
* Kill Stats: Reports > Kills shows the units you killed and lost, by type, against each opponent, with the heroes on both sides
* Game history: Reports > Graphs has a new "history" entry listing everything that has happened in your game
* Faster turns: quicker pathfinding (more to come), fog of war and Combat Advisor
* Bug fixes:
** Mustering stops when the target castle is captured or razed: new units are built at home and a message tells you so - Thanks @Haleorom!
** Your faction's theme now plays when a new or loaded game starts, after the hero arrives
** The "battle stats" option follows its own setting instead of the battle speed setting
** Coastal water tiles an enemy or ally once stood on are passable again; before, they stayed blocked for the rest of the game
** Combat Advisor odds are more accurate: simulations start from each unit's real hit points, a missile hit no longer always kills a fresh unit, and the attacker's terrain bonus counts
** Losing a quest battle no longer completes the quest; the quest stays active and the ruin can be searched again
** Fixed two rare game freezes: a monster arriving with no free tile around its castle, and Old Lucky being told to move with no movement left
** Fixed a small memory leak when attacking an empty castle
** Saved games made before any units had been grouped into a Lochus load again
** Custom scenarios now use their biome's castle art (snow castles on a Snowlands map, and so on)
** The victory and defeat screens no longer mention the old artwork unlock
** MapMaker: castles set to "no income" now export and play as intended
