
📢 Content Update #6 "The Data Center" - OUT NOW!
📢 NEW SECRET STORY LEVEL RELEASED!
Today is a really FUNNY Content Update!
Brand-new Secret Story Level expanding the main single player campaign.
Watch Content Update #6 Trailer:
View game page
Here’s what awaits you:
Secret Level 2: Hard Reset
Luzilian already hijacked your VRAM for mining. Your GPU became a space heater that sometimes remembered it used to render games.
That wasn’t enough.
Now they want your RAM. All of it. Luzilian gave the order: rip the RAM sticks out of ordinary people’s PCs and haul them to his data centers.
They took the video memory for mining.
Now they want the system memory for business.
Only one fix left. Hard Reset. Brutal Dog must stop this madness.



Enjoy the update!
❓ OK. BUT HOW TO ACCESS NEW LEVEL?
The new level can be accessed in two ways:
1) Near the end of Level 16, next to the final lift, you’ll find the entrance to Secret Level 2.
2) From the Main Menu, open the Chapters menu. It is listed as "Secret Level 2: Hard Reset", just before Level 17.
🏷️ And by the way - BRUTAL JOHN 2 is on discount right now!
With Content Update #6 out, adding "The Data Center" secret level, fixes, and improvements, it’s the perfect time to jump in!
📢 What's coming next:
1.0 Release: Currently Coming in Q4 2026.
Here's what we're planning to include in the full 1.0 release later this year:
2 new weapon upgrades for even more destruction.
Nightmare Difficulty for anyone who thinks the game isn't hard enough.
Various small graphical improvements and graphical bug fixes.
Improvements to the strippers.
We're planning to bring back little bit of deleted content and work it into the Main Campaign.
Lots of smaller improvements, quality-of-life updates, balancing, etc.
More content for "The Vault".
More achievements, more easter eggs, more secrets.
Developing BRUTAL JOHN 2 with our 3-person team is a huge challenge, but we’re giving it everything we have. Thank you for your continued support! 💪
❤️ Support the Game
If you’re enjoying the game - please drop us a positive review on Steam, bro!
It helps us a LOT - boosts the game in the Steam algorithm and gets it in front of way more players.
Not gonna lie, we’re still struggling right now, and those reviews make a huge difference for us. If you forgot to leave one before, now’s the perfect time to show some love ❤️
Every single review helps us stay afloat, reach new players, and keep pushing out more updates for you guys.
Thank you for playing and being part of our community.
More updates are on the way! 🚧
🛠️ General Changes
Added a new secret story level "Hard Reset".
Added a new achievement for completing the new level.
Fixed AI treating doors as closed after a game reload.
Reworked the vehicle health bar graphics.
Added ammo boxes to the Super Shop.
The pause menu can now be opened while using toilets, inserting coins into vending/soda machines, or tipping strippers.
Added outlines to regular trees.
"The Vault" levels now grant in-game money at the start so upgrades can be purchased.
Fixed sprinting.
Updated the pig cop’s head and improved its anatomy.
Minimum contrast and brightness are now 10% (maximum values unchanged).
Fixed font size in the graphics settings menu.
In the statistics menu, the player’s voice now uses the dialogue audio channel instead of the UI channel.
Improved camera movement in "the Vault".
Level 1
Fixed lighting.
Level 2
Fixed rain leaking inside the shop if you enter the IXBT house before going into the shop.
Level 3
Removed the flickering on John’s burger in the opening cutscene.
Added bloom to the background ships visible from the corridor.
Placed barricades in front of the bank entrance.
Reduced the boss’s health by one third based on player feedback.
Level 4
Reworked the poster above the strip club entrance.
Reworked some other posters.
Level 10
Added extra objective markers for exiting the cemetery.
Level 16
Enemies are now stopped when they reach the final elevator, so they no longer stay on the ground floor while the elevator goes up.
Level 17
The secret entrance behind the wall can now be destroyed with the molecularizer and the flamethrower.
"The Vault" Levels
Halved the size of the "beta-content label" on the screen.
Fixed trash-bin doors clipping through walls on the beta desert level.
Level 3-Beta: Restored bloom in the opening cutscene.
Level 10-Beta: Hidden the hole in the door to the security room.
Level 16-Beta: Jumping into the restaurant ceiling no longer causes an occlusion issue.
ROADMAP UPDATED:
