Developer postOriginal post (opens in a new tab)

Alpha 2.4

Lots of fixes and improvements in tonight's build!

  • Added a few more pirates to the initial spawn
  • Increased player cannonball damage
  • Fixed wrong icon for the cannons in skills
  • Fixed a text bug with the burning ship event
  • Fixed a bug that caused the "click to investigate" message to appear for ambient creatures
  • Added some more ambient creatures
  • Fixed a bug that caused ambient creatures to not appear
  • Fixed a bug that caused ambient creatures to not perform their animations
  • Fixed a bug that allows you to buy a fifth ship, which in turn broke the battle system
  • Updated the initial convoy spawn to include more 2 ship convoys and less 4 ship convoys
  • Ships in the docks and shipwright UI no longer capsize
  • Convoys that upgrade no longer move to a new starting location
  • Fixed a bug that caused a convoy to remain where it is after you win or defeat a battle against them
  • Fixed a bug that caused the cannons on the Guppy to appear super large
  • Fixed a bug that caused your ships to continue to retreat in a new battle if they retreated in the previous battle
  • Fixed some bugs with selecting enemy ships in the tactical map
  • Fixed a graphical bug with Shark class ship

-Jonathan "Calandryll" Hanna
[email protected]