Lots of fixes and improvements in tonight's build!
- Added a few more pirates to the initial spawn
- Increased player cannonball damage
- Fixed wrong icon for the cannons in skills
- Fixed a text bug with the burning ship event
- Fixed a bug that caused the "click to investigate" message to appear for ambient creatures
- Added some more ambient creatures
- Fixed a bug that caused ambient creatures to not appear
- Fixed a bug that caused ambient creatures to not perform their animations
- Fixed a bug that allows you to buy a fifth ship, which in turn broke the battle system
- Updated the initial convoy spawn to include more 2 ship convoys and less 4 ship convoys
- Ships in the docks and shipwright UI no longer capsize
- Convoys that upgrade no longer move to a new starting location
- Fixed a bug that caused a convoy to remain where it is after you win or defeat a battle against them
- Fixed a bug that caused the cannons on the Guppy to appear super large
- Fixed a bug that caused your ships to continue to retreat in a new battle if they retreated in the previous battle
- Fixed some bugs with selecting enemy ships in the tactical map
- Fixed a graphical bug with Shark class ship
-Jonathan "Calandryll" Hanna
[email protected]
- My Twitter: https://twitter.com/SuperSixStudios
- Discord Channel: https://discord.gg/qjMQMA79xe