Innovations
- Zombies added
- Possible to loot zombies (green blood, money and rotten flesh)
- Deer added for loot (meat, bones, fur, teeth and fat)
- Main menu with new graphics and functions
- Moving the zombies on surfaces (the zombies and aggressive AI now attack the character.)
- Added a game ending
- Wolf (Agressive)
- Create start Arial (safe house)
Improvements
- Street sound, the character's footsteps now make noises.
Bug fixes
- Landscaping (trees, stones, road)
- Loading screen improved
- softer lines and familiar in the widgets around the menu
- in the menus, remove “Game World”.. there is only one world
- more light on the character in the main menu
- shorten the word “character adjustments”
- Texture defects in tin and co. remedy
- FPS improvement to at least 30