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Patch Notes 1.0.6

Hello everyone!

Patch 1.0.6 is out and the main focus was given to the basket to make it easier to get items in/out of the forge and the evaporator. We also had the chance to introduce more fixes that we saw thanks to all of you.

Basket, mainly QoL :

  • Players can now put items in evaporators and forges from a basket in hand with the use button
  • Basket opens automatically when hovering on an evaporator or forge
  • They also can switch the selected item in the basket while hovering on producers
  • They also can take evaporator/forge output through the interaction button
  • They can sell items one by one from a basket in hand to a selling chest using the interaction button
  • Adding item to the basket now automatically place it in the middle spot
  • Fixed an issue where taking a stack of items from a container would erase the whole stack.

Fence:

  • Fixed an issue where dropping a fence would block a constructible zone
  • Building fences has been made more robust
  • Fixed an issue where one type of fence was not visible for non-host players

Other fixes :

  • Fixed clients being unable to upgrade their tools
  • Fixed firewood chest in build mode to be able to place it against a wall
  • Fixed the key
  • Fixed “M” key binding to open map
  • Fidos now teleport to their tile every morning like other NPCs.
  • Fixed a bug where non-host players would see all Fido as Blue Fido.
  • Fix canoe using the wrong spawn type
  • In single player, opening the wardrobe will now pause the time
  • In single player, opening the atlas will now pause the time
  • Fixed restaurant music not being heard by non-host players.
  • Fixed some typos in French localization

Known issues we are working on! :

  • The clients in a co-op game cannot see the map correctly (black screen).
  • The basket sometimes selects the wrong item when in front of a chest.
  • Hosts fighting physics when picking up fido’s basket on clients’ side.

Please let us know of any bugs you run into in our Discord!