Siege weapons are constructs that are researched on the tech tree and made at the woodcraft workshop. They require humans to move and operate them, and can be captured if abandoned. Their operators are very vulnerable to melee attack; siege weapons should be supported by other warriors.
Although wooden walls can be set on fire, with some difficulty, by your warriors, stone walls cannot burn. You will need siege constructs to overcome such defenses. Projectile firing siege weapons are also very effective against enemy warriors, nullifying their armor and shields.
Each siege weapon serves a different purpose. A ram protects the humans operating it from ranged fire, except against a catapult. It must be pushed slowly up to the enemy's walls to batter them down. A ram receives a substantial bonus against gates.
A scorpion is an enlarged crossbow on a stand operated by two humans. It cannot damage fortifications, but is deadly against humans. Unlike a handheld crossbow, the scorpion's powerful bolts cannot be blocked by a shield and can penetrate multiple targets.
A catapult can attack humans, constructs, and buildings at great range. It causes area damage among infantry, damages constructs as well as the humans operating them, and hits humans inside buildings. However, a catapult is slow to move and fire, and its operators are unprotected from ranged attacks.
Additional siege weapons, including a trebuchet and siege tower will be added after release.
