Hello everyone!
Just wanted to give a quick update for those wondering how things are going.
There are two main areas I'd like to highlight today:
1. Boring Random Stuff
In game development there's a lot of random small tasks you need to do that add up to a better experience. Tasks like this include, improving the weapon sounds/reload animations, fixing random bugs, etc... This has been something I've been working a lot on recently. However, due to the overall scattered and often mundane nature of these tasks there's really not a whole lot of exciting stuff to announce here. At least I don't think it's particularly exciting.
2. Trap Master
Just about all the traps are now done for the trap master gamemode. Trap Master consists of one side running through a series of obstacles while the other side activates various traps along the way. You may be familiar with this style of gamemode as it does go by another name.
To everyone who has already shown interest in the project, thank you! I hope it will be a lot of fun and look forward to you all seeing it.
Thank you!