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1.16.107 - hotfixes

1.16.107 - hotfixes

Huge thanks to everyone for the detailed bug reports! If you have more bugs to report, please post them in https://steamcommunity.com/app/1794680/discussions/1/ specifying the game version (found in the bottom right corner of the main menu)

  • Fixed Water Whip, Hydrostormer Tip, and Salamander that would occasionally lose their heads, glitching the game
  • Fixed weapons composed by multiple types of projectiles that would occasionally glitch the game in Bloodmoon stages
  • Fixed a cascading bug where the game would stop loading certain textures, showing big squares instead of VFX
  • Fixed missing arcana holder enemies in Red Moon Manor
  • Fixed stat bonuses for characters with Prestige skins
  • Fixed FlashingVFX and Screenshake options for Descent Into Misery, Shimmering Sands, Damnation, LunarFlight
  • Fixed low-res stage icons
  • Fixed slow navigation in the Bestiary
  • Fixed a bug where the playing characters could get stuck or be teleported off-screen during the boss fights in Bloodmoon
  • Fixed a desync bug when Banishing items online
  • Fixed some character names localised in the wrong language
  • Fixed missing QOLs outside of public-beta
  • Added missing Limit Breaks to Bloodmoon weapons
  • Fixed Carrozza! and Profusione d'Amore not animating

Build and release context

Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.

  • Build 25016043 · public branch

    Steam updated · First observed