PATCH NOTES
[v0.98.5]
This is a LARGE stability update that improves object physics, improves steam deck support, adds new display settings, increases the max save file slots, and contains numerous other minor fixes and improvements. Full patch notes below.
- Add vsync toggle (off by default)
- Adjust default launch settings for better Steam Deck compatability
- Improve object physics at different timescales
- Add analog stick support for changing paramaters in the options menu
- Improve enemy air and ground friction behavior
- Improve signs
- Buff shotgun
- Fix player light not resetting when entering new room
- Improve physics object sounds
- Lighting improvements
- Add support for custom framerate caps
- Improve sword wave effect
- Add button prompt for teleporters
- Add FPS counter option
- Add reset to default in display settings
- Improve keyboard key icons
- Add brightness settings
- Title screen improvements
- Improve player movement physics
- Add more file slots (Now at 9, up from 5, can be increased further in Settings.ini file)
- Improve file selection menu
- Fix music volume not loading from settings.ini
- Fix game crash when no physics room is created in room near sand worm boss
- Fix Miles giving you infinite ammo upgrades after his first quest
- Improve intro cutscene
- Improve screen shake effect
- Add screen shake toggle to options menu
- Add override for interact key if it is mapped to the same button as another (Now mapping interact key to the same key as jump or dodge will work better)
- Add more resolution and framerate options
- Improve bounceball behavior
- Fix deleting files not also deleting the corresponding world data
- Numerous other minor fixes and improvements
