Source: Steam Community (opens in a new tab)
Level Design
- The tutorial has been reworked and the maps are now separated by category and can be skipped.
- Horde map names are no longer numbered.
Weapons
- The main relationship between "machingun" and "smg" has been reversed, so that by default you get "smg".
- When crouching or leaning over, the reticle will now follow the enemy when pointed at the reticle.
- Weapon mounts now follow the reticle's starting position.
- The explosion range of the "freeze grenade" has been increased.
Horde Mode
- A "bonus rate" has been added that doubles the time taken at night.
Miscellaneous
- Native Linux builds are now supported.
- Native Linux builds now work with SteamDeck.
- Fixed an issue where the game would not stop when a Steam overlay was displayed.
- Numerous bugs have been fixed.