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update 0.41.0
Weapons
- Custerbow bullets have been changed to sticky bombs only, making it a weapon whose distance is adjusted by hold time.
- Plasmagun's bullet velocity has been increased from 0.5 to 0.75.
- The ammunition consumption of the Punch's charge attack has been increased from 50 to 75
- The attack power of the Handcannon has been reduced from 5-40 to 5.
Enemies
- Headshots used to drop additional gibs, but this has been eliminated.
Parkour
- Releasing a move input when performing a frontal grab action will now maintain the grab action.
- Tactical sprint is now maintained when jumping or hitting a wall.
Episode Mode
- Added Complete Rate to the clear screen.
Horde Mode
- The number of kill bonuses that add time is now called a kill badge, and the number of kill badges earned now adds to the score.
- The maximum number of armor mages spawned has been set to 5.
- The spawn algorithm has been revised so that floating enemies do not spawn repeatedly.
Settings
- FOV, Brightness, and Contrast settings have been moved to General.
Bug Fixes
- Fixed an issue where item acquisition rates and enemy kills were not being recorded correctly when saving at checkpoints.
- Fixed an issue where screen effects would not play when attacks were mitigated with armor.
- Numerous other bugs have been fixed.