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update 0.41.0

Weapons

  • Custerbow bullets have been changed to sticky bombs only, making it a weapon whose distance is adjusted by hold time.
  • Plasmagun's bullet velocity has been increased from 0.5 to 0.75.
  • The ammunition consumption of the Punch's charge attack has been increased from 50 to 75
  • The attack power of the Handcannon has been reduced from 5-40 to 5.

Enemies

  • Headshots used to drop additional gibs, but this has been eliminated.

Parkour

  • Releasing a move input when performing a frontal grab action will now maintain the grab action.
  • Tactical sprint is now maintained when jumping or hitting a wall.

Episode Mode

  • Added Complete Rate to the clear screen.

Horde Mode

  • The number of kill bonuses that add time is now called a kill badge, and the number of kill badges earned now adds to the score.
  • The maximum number of armor mages spawned has been set to 5.
  • The spawn algorithm has been revised so that floating enemies do not spawn repeatedly.

Settings

  • FOV, Brightness, and Contrast settings have been moved to General.

Bug Fixes

  • Fixed an issue where item acquisition rates and enemy kills were not being recorded correctly when saving at checkpoints.
  • Fixed an issue where screen effects would not play when attacks were mitigated with armor.
  • Numerous other bugs have been fixed.