Source: Steam Community (opens in a new tab)
Gameplay
- New checkpoint (can be turned off in gameplay options).
- Turned on checkpointing by default, and turned off the spec of losing your weapon when you die.
- A round dot will now appear in the center of the reticle regardless of whether you have a weapon equipped or not.
Weapons
- Changed the "machingun" sprite.
- Some weapons no longer flip the sprite when held in the right hand.
- Fixed a mistake in the normal map.
Enemies
- Added more voice variations for some enemies.
Graphics
- Added new Brightness and Contrast settings.
Performance
- Changed the algorithm for checking the firing line used for shooting, vision, and pathfinding, resulting in better game performance.
Bug fixes
- Fixed an issue where the rapid fire weapon's firing streak would change speed on the internal frame rate.
- Fixed an issue where enemies would stop shooting.