An issue with loadouts where guns couldn’t be unlocked and previously unlocked guns were showing as locked has been fixed.
Additionally, the next campaign level is nearly finished and a majority of the content for it has been added in this update.
Full Changelog
Added
- Content for the next campaign level
Changed
- Intel objects world-space text has been made smaller and now truncates if it exceeds its available space.
- AI refactored for better modularity
- Enemy AI’s guns are now removed from the world upon death rather than staying
Fixed
- Wolf mercenaries in the Wolf HQ end reached distance increased to 20 to prevent them from pushing into the player when talking
- Makarov pistol magazines now use the correct loading and unloading sounds
- Helicopters now use full 3D sound
- An issue where guns couldn’t be unlocked has been fixed. Additionally, an issue where previously unlocked guns would show as being locked has also been fixed.
