The next campaign level is out now, along with a variety of feature improvements and bug fixes.
Full Changelog
Added
- New campaign level
- Ambient cave sound
- Lights to all buildings in Wolf HQ
Changed
- Upon exiting a vehicle, both AI and player occupants are now moved to a set exit position relative to the seat
- Night is less dark
Fixed
- South Miji stage map is now correctly labeled as “South Miji Stage”
- AI now seek cover along the sides of ammo crates
- Loading screen now always displays before a level starts loading
- Story-related camera zoom events no longer cause the camera zoom to sometimes stutter
- Various general bugfixes